Big Guns is a 1987 Williams
System 11 pinball machine known for its dual catapults, tall backbox with a mini bagatelle game, and a fast, symmetrical 4‑flipper layout.
🎯 Core Identity & Design
- Manufacturer: Williams Electronic Games
- Release: October 1987
- System: Williams System 11A/11B (transition title; can be either)
- Production: ~5,250–5,550 units
- Designers: Mark Ritchie & Python Anghelo
- Theme: Sci‑fi + medieval rescue mission
- Signature innovation: First pinball to use catapults, firing balls into wireforms.
The backbox is unusually tall and contains a bagatelle/pachinko‑style mini‑playfield, adding animation and bonus scoring.
🧩 Gameplay Overview
Big Guns is built around symmetry and multiball progression:
- 4 flippers across upper and lower playfields
- Two catapults that launch balls airborne into habitrails
- Two 3‑bank drop target sets (“troll targets”)
- 13 standup targets, kickback, center post, no pop bumpers
- Skill shot loads the right cannon
- Main objective: Load all three cannons → start multiball → attack the castle → rescue the Queen
- Backbox mini‑game fires a captive ball into one of five scoring lanes for bonus points




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